> For the complete documentation index, see [llms.txt](https://bulltree.gitbook.io/allrunning-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bulltree.gitbook.io/allrunning-whitepaper/features/accessories.md).

# Accessories

### Types and Levels of Accessories

You can unlock Accessories Slots once their Shoes reach a specific level, and then use the associated Accessories to improve Shoe Attributes by putting them into the unlocked Slots (i.e. only Efficiency Accessories can be placed into Efficiency Slots).

**There are four different types of Accessories, each representing a different Attribute:**

1. Tonic: Efficiency
2. Shirts: Luck
3. Trousers: Comfy
4. Glasses: Sturdance
